It's starting to get annoying with new members here trying to create squads, or people making squads with no info, so, here's the guide, and general guidelines you should follow to make a squadron, or even decide if you should.
- First off, if you're new, don't even think of making a new Squadron here. You need some "forum cred" before making a squad. Get some time under your belt, learn the basics of making a squad from other people...and I strongly suggest joining a squad instead of making one...at least to understand what it's like to be in a Squad.
Remember, one of the most important things to being a Leader is knowing how to be a Follower.
- Come Up with a good, easy to remember name, that people will like and be proud of.
- Work out all of the details first. Set up off ACS.com forums for your squad, make them all pretty, add a skin, buttons...don't make too many forums at first, just a few, then build upon that as your squad builds with members later on.
- Think of all of the possible outcomes to starting a squad. Consider the problems you will encounter, what type of things your squad will do, how you will get members. Look at the forum rules, and Squadron Rules for Recruitment, and understand them, so you won't make a very wrong move, and get into confrontations with other members.
- Work out your promotion and chain of command systems early, and over time, better improve them.
- In your topic, give a short introduction of yourself
- After that, start giving basic info on your squad. Provide the link to your forums, explain what your squad is about, why people should join it...and please don't just say "Join if you want to be the best". Explain your squad, why you made it, and give short details of the roles that your members will play in your squad.
- Once finished typing all that, DON'T POST IT! Re-read everything you've just written. Check for spelling errors, and things that don't make sense.
- After you've done that, post your new topic, and repeat the step above.
Now that you've done everything above, here's a few more tips:
- Never over estimate yourself, or your squad. Start things small, and then get bigger. Before doing something drastic, consider what impact it will have on you, your squadron, and the members of it.
- Don't be afraid to ask for help. PM some of the other squadron CO's, and ask them for advice to making a good squad.
- Always keep a tab on the members of your squad. Be sure to check their behavior on the forums. Try to make sure you recruit members that will follow squad, and forum rules.
- Always keep a tab on yourself. As the CO of your squadron, people will make their decision on joining your squad on how the Commanding Officer acts. If they have a foolish commander, who breaks the rules, and doesn't hold himself to the same standards of his members, people will either not join, or even resign from the squadron.
One of the most important things a squadron commander needs to know is that there are ups and downs with being the top guy. You've got to brain storm with your active members and come up with some activities to spur growth in the organization. You can't just sit around waiting for people to come to you and entertain you. You need to take your vision for your squadron and plan things to help you reach that goal. Remember, it isn't a one time deal. It has to constantly evolve to fit the situation your organization is in, as we all know every organization here on ACS has to.
If being CO was easy, there would be a lot more squadrons that have existed for years. It takes a lot of time, effort and planning. You own the responsibility as CO, but you don't have to do it alone. Use the people who are active and interested to help you get the job done. Just make sure what they do fits into YOUR idea of your squadron, since you are the one in the driver's seat. If you allow too many visions to take hold, you will find yourself scattered over too many directions. You, as CO, must insure it is focused and effective. The result will be a well organized and dedicated group.