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30 FPS on consoles


11 replies to this topic

#1
Brain Golem

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In [Kono's] mind, framerate is a tricky target, that has greater importance in different genres. For Tekken 7, 60 frames per second was a requirement and anything less than that was unacceptable. But with Ace Combat, additional leeway is allowed, since he feels the benefit of enhanced visuals outweighs the need for a consistent 60 frames per second here.

I don't know why anyone would have expected any different, but hey, here's confirmation.


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#2
Grimace

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How many games do 1080p with 60 fps locked?

Of course it will make AC7 look awesome, but i guess Ace combat it's not as important as Tekken to banco.
Maybe boost mode on the pro.
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#3
Aquavolt

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guess we pc bois


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#4
PositronCannon

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AC6 was 30 and that was fine, so I'm not too bothered although I'd definitely take 60 with worse graphics instead.


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#5
Scherzo

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It's not 30fps but unlocked framerate. My guess is they'll try to get it like ACZ; mostly around 60 but with drops and stutters at time.

Kono's point is that perfect 60fps isn't necessary for AC on a TV, whereas it is for Fighting games or VR.
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#6
PositronCannon

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It's not 30fps but unlocked framerate. My guess is they'll try to get it like ACZ; mostly around 60 but with drops and stutters at time.

 

So I'm not the only one who gets stutter in the NTSC version of ACZ then. That's the only reason I play on the PAL version, I guess running at 50 instead gives the hardware the leeway needed.


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#7
Flaren89

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VR is a MUST to have at least 90fps, this is why PS VR have lower graphics than regular version. This is because the eyes will watch only at the visor, and having less than 90 will give motion sickness as the refresh rate of the screen is lower than human eye. Doesn't happen in a regular TV/monitor as the eye still have spatial fps of what happens around the screen.

PC VR have same graphic as the regular playstyle, but at the cost of needing a powerfull PC, and this is why there are SteamVRReady programs etc. If you don't match the criteria, you have to upgrade the hardware. The only thing you could do on console, is to upgrade from fat/slim version to PRO, but there's nothing you can really touch on it.

 

I am one of those that would like to get 60 fps as I know which there are huge differences, but I'm also aware that if a game is really well done and can keep 30fps stable, also the latter is enough. Just look at Horizon: Zero Dawn.


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#8
ekirbo

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but Zero dawn was a trash game.


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#9
Cydramech

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As long as it stays consistent or doesn't dip below 30 FPS, it should be okay. But damn, sad to hear.
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#10
CarrierBuzzard

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30fps is satisfactory for this department
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#11
Brain Golem

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It's not 30fps but unlocked framerate. My guess is they'll try to get it like ACZ; mostly around 60 but with drops and stutters at time.

It's not unlocked, it's capped at 60. They're probably going to lock it for release anyway, since it barely manages to get above 30 when anything interesting is on screen. There's no point leaving it uncapped when the only time it gets above 40 is when you're facing straight up looking at nothing but empty sky.

I don't know why you'd think it'd mostly run at 60 when it's averaging way lower in the footage so far and Kono explicitly said that visuals are more important. If it did run at a consistent 60 they'd just see that as free power to turn the graphics up, since 60 FPS is unnecessary according to them.


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#12
Angelfire

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My PC couldn't run it at 60 anyway so I don't care.


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