Uh well, Isaki is the one who actually directed ACI/AH, so....
ACI, yeah, but AH's overall director was Kono. Isaki is credited as "game design director", though that's not much better. Still, I'm willing to forgive after AC6. And it's obvious you don't go from AC6's design to AH's without someone else forcing your hand (whether it be the director or the publisher, latter being more likely in this case). ACI was fine from a purely gameplay perspective too, its one problem (of those that actually matter, so not story or setting, huehue) is the terrible F2P model and forced multiplayer.
Plus you know, AC6 has a really mediocre story itself.
Sure, but I can value when priority is placed on gameplay over story. I think the director would have a noticeable impact on that, and Kono specifically has been shown to do the opposite in the two games he's directed so far. Doesn't exactly set a good precedent.
Also yeah, both Naoto Maeda (ACZ director) and Hiroyuki Ichiyanagi (AC04 director and producer of most AC games since) seem to have vanished after AH, from what I can tell. PA WAS GUTTED]
Okay I gotta stop making edits. But honestly, thinking on it I probably shouldn't be so hard on Kono considering he's probably the main reason why AC still exists at all, given that he was ACI's producer (read: the guy who actually convinces the publisher to fund a game) and it's probably safe to assume that ACI was at least a big part of the reason why AC7 is a thing at all. But then again, if AC7 ends up being a turd I'm gonna wish he'd just let it die back then. So, yeah.
Edited by PositronCannon, 16 December 2015 - 10:39 PM.