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A Critical Look At General Diego Navarro


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#1
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Throughout Ace Combat X: Skies of Deception, Albert Genette tries to lead us to believe that Diego Navarro is some hyperintelligent aubergine who nearly pulls off a brilliant conspiracy to enslave Aurelia (or some shit, that whole thing never made sense to me). However, the reality is very different. The reality is that Diego Navarro is dumber than a box of hair, and one need look no further than his own fighting forces to find proof of this.

First mission. How do we open? Leasath launches bombers to attack the last remaining Aurelian air base at Cape Aubrey. What's their attack pattern? Flying almost a mile above a mountain range, and then being backdoor-attacked by the very planes they're trying to wipe out. The Aurelian pilots use the mountains as cover, obscuring them from Leasath bomber radars.

After eliminating the bombers (or escorts too, if you're me), the Gleipnir comes in, launches an SWBM, and then proceeds to just wave off, without confirming its kills. I realize that this might have been for stealth, but if it was, why did the Gleipnir fly in a straight line away from Aubrey? That doesn't make any sense.

Then, at Puna Base, the Leasath Army and Air Force have failed to properly supply and equip their forward operating base. Gryphus 1 and 2 proceed to take the Puna FOB by surprise, decimating what little materiel was at the base, and setting it up as an Aurelian FOB. Even Port Patterson's outdated aircraft sent as “reinforcements” had no chance of success, considering that the Aurelians knew they were coming for quite some time.

So we move on to Port Patterson…and hey, lookie here! The Leasath Navy gets added to the idiot brigade by being caught by surprise, even though they were in contact with Puna as it was being decimated by Aurelian attack! The local harbor units had not been put on alert, and the Aurelians jump the Leasath military for the third consecutive engagement. These are not instances of Aurelians simply getting a tactical advantage on Leasathian forces, mind you—the Aurelians are achieving strategic surprise by this point.

From Port Patterson, the most logical step is to attack the incoming Miller Unit before they reach the city. If you choose this mission, the Miller Unit seems surprised that the Aurelians would dare to defend their territorial gains (probably because they're the only competent faction in this conflict, as we've established). The Miller Unit proceeds to be decimated just like so many of their compatriots before them. Then, in Stand Canyon, we finally have an instance of the Aurelians truly overcoming Leasathian forces by sheer willpower—when the Davis Unit is somewhat miraculously saved by the Gryphus Squadron.

But then it's back to stupid if you take the fight to the Gleipnir in Midnight Sun. The Gleipnir attacks an inbound fleet with its shock cannon without even taking precautions to defend itself when optical camouflage is deactivated. Antiaircraft weapons are only brought out when the Gleipnir is trying to climb to high altitude, and by then, it's far too late.

In the attack on Santa Elva, there continues to be almost no air cover, in spite of a well-supplied, well-equipped base being within combat radius of Santa Elva, and presumably an airport outside the city. In spite of being the occupying force, once again, Leasath is driven out of an area by their own strategic and tactical incompetence.

In the case of the Sachana Air Base attack (assuming you play it before the Kalana Steppes mission), once again, Leasath demonstrates tactical incompetence by relying way too much on radar, when they already know the nearby major city of Santa Elva is Aurelian-controlled. If you play the Sachana Air Base mission after Kalana and one other mission, the Skylla Unit has already withdrawn for tactical purposes to defend the Nevera Jammer, and instead, the Sachana commanders are solely responsible for being unprepared for an entire flight of MH-9s.

In Mt. Nevera, there's only a shred of tactical wit if you drag out the Nevera confrontation long enough for the Skylla Unit to get there, and even with the jammer, the Leasath Air Force continues to employ people dropped on their heads as children. The pilots of the transports in Breaking In seem to forget that a jammer doesn't mean that intelligence can't be gathered about their movements.

Finally, in the attack to liberate Griswall, there are some instances of bare-bones tactical brains. The attempts at scorched earth policies in one version of the mission, where the Leasathian Army launches cruise missiles at the city in an attempt to raze it. The MBSR or the Meson Cannon without them tends to be useless, though.

As the conflict winds down, there's not much tactical brilliance at work, but at least the resisting forces are capable of actually fighting back for once, instead of getting pummeled like they do for most of the game due to a Leasathian military clearly rife with people who have never read a tactical theory book.

So as much as Genette would like to tell you that Diego Navarro is a secret mastermind, he's not. He's just a secret moron.

Thoughts on this little theory of the shadow stupidity running Leasath's military junta?

#2
Jim

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>AC

>Logic



#3
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If the game is going to trump him up as some kind of genius, the least they could have done is not make him a drooling moron.

#4
=Delta=

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But he was a money hungry drooling moron. I'd like to think that he generlly didn't care about the state of Leasath's military and just wanted to see the Gleipnir and Fenrir in action. I doubt he ever really cared about having conquered much of Aurelia either - it was all just the money for him, the age of government was coming to an end and he wanted to plant a stake into the coming corporate age. I'd actually go as far as to suggest that General Resource put him up to it as a testbed for future development.

I think Genette was hyping him up to be some sort of diabolical mastermind because that's really all his leads were able to point him to. He didn't have any inside sources as to what was really going on aside from his own hunches and official hearsay.

Edited by =Delta=, 24 July 2013 - 12:10 AM.


#5
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But he was a money hungry drooling moron. I'd like to think that he generally didn't care about the state of Leasath's military and just wanted to see the Gleipnir and Fenrir in action. I doubt he ever really cared about having conquered much of Aurelia either - it was all just the money for him, the age of government was coming to an end and he wanted to plant a stake into the coming corporate age. I'd actually go as far as to suggest that General Resource put him up to it as a testbed for future development.

I think Genette was hyping him up to be some sort of diabolical mastermind because that's really all his leads were able to point him to. He didn't have any inside sources as to what was really going on aside from his own hunches and official hearsay.

Leasath would have been bankrolled by Neucom.

I mean, the Gleipnir and Fenrir both scream aeroelasticity and the Neucom design language in general.

#6
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Ah, right, right. Yeah, not to mention GR and Neucom's also selling fighters to Aurelia.

Edited by =Delta=, 24 July 2013 - 01:39 AM.


#7
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I disagree. Your analysis is correct, but your premise isn't. He was a businessman who had the money and the right contacts at the right time, and I don't think Genette tried to portray him as anything more than that.



#8
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In the case of the Sachana Air Base attack (assuming you play it before the Kalana Steppes mission), once again, Leasath demonstrates tactical incompetence by relying way too much on radar, when they already know the nearby major city of Santa Elva is Aurelian-controlled. If you play the Sachana Air Base mission after Kalana and one other mission, the Skylla Unit has already withdrawn for tactical purposes to defend the Nevera Jammer, and instead, the Sachana commanders are solely responsible for being unprepared for an entire flight of MH-9s.

 

Well not completely unprepared. Remember all those guys in the forest carrying hand held missile launchers, who despite the players best efforts will kill AT LEAST one of the helicopters you escort. And that's if you are very lucky!

 

Though I kinda agree with everything else. Though to Broth3r, I'm pretty sure Navarro was an actual General, but he was one of the political Generals, good at everything but actually fighting a war. Which kinda showed.