- What is your preferred weapon for Air-to-Air combat?
- What is your preferred weapon for Air-to-Ground combat?
- How often do you use ECM?
- What is your flying style like with each of the weapons you picked? (include the use of skills if applicable)
My preferred Air-to-Air weapon is 4AAMs, and my preferred Air-to-Ground weapon is 4AGMs. I only use ECMs when I have to fill in the roll of both fighter and attacker because no one will take either role seriously. With these weapons, my Fighter style is a little slower than most fighting techniques I've seen, but it usually kills an opponent on the first run without him being able to counter effectively. This can change depending on how much the room is lagging, or whether or not my target is using Burst. I usually send out a flurry of 4AAMs to get my opponent to use his flares. Sometimes, even his flares won't work, and one or two of those missiles will kill him depending on his aircraft strength. But in case those don't work, I fire off a single standard missile charged by Double Assault, meaning a direct hit will cause a kill. This has been the most effective for me, and I've come out with a kill more often than not. My Attacker style is similar to total annihilation. Before I attack an HQ, I always, ALWAYS take out any and all AA guns and SAMs in my way. Sure, it's slow, and dangerous, and it does have a negative effect on my K/D ratio, but by the time I'm able to make a second stab at the HQ, there will be nothing but fighters between me and it, and I usually leave those to my wingmen when I have them. After that, I just spam 4AGMs and standard missiles until the HQ is destroyed.