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Jul 5 2008, 01:57 PM
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#1
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Trainee ![]() Group: Members Posts: 50 Joined: 2-June 08 From: Byers, CO Member No.: 5 589 Squad: 345th tactical fighter squadron Plane: F-22A Raptor |
why is it that all the follow ups of AC2 seem to be the same game with a few tweeks?
-------------------- To think that once i could not see beyond the veil of our reality, to see those who dwell behind... my life now has purpose.
-Pious Augustus |
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Jul 6 2008, 05:13 AM
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#2
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Pilot ![]() ![]() Group: Members Posts: 130 Joined: 21-June 08 Member No.: 5 657 Squad: 207th Tactical Fighter Squadron Plane: F-22A Raptor |
dude, u obviously aint played ace combat 6, coz thats nothing like the other games
-------------------- ![]() we'll show them what we got, after all, we're aurelian pilots! |
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Jul 6 2008, 06:08 AM
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#3
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![]() MSSL Hit/Dodge: 71.20% / 98.53% ![]() ![]() ![]() ![]() Group: Moderators Posts: 1 883 Joined: 12-February 06 From: Maple, Ontario, Canada Member No.: 106 Squad: F.E.A.F. Plane: F-15S/MTD |
why is it that all the follow ups of AC2 seem to be the same game with a few tweeks? That's because it is the same game with a few tweaks! They've been recycling the same darn campaign and mission structures since the dawn of AC. The most unique would perhaps be AC3(Japan). -------------------- Flavourless white cube. |
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Jul 6 2008, 06:44 AM
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#4
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![]() Corrupt Mod ![]() ![]() ![]() ![]() ![]() Group: Global Moderators Posts: 2 340 Joined: 10-February 06 From: New York Member No.: 88 Squad: Freelance Alliance Plane: AH-64D Longbow Apache |
Ugh why the hell did you make it this topic in this forum?
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Jul 6 2008, 10:10 AM
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#5
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Ace ![]() ![]() ![]() ![]() Group: Members Posts: 1 075 Joined: 22-May 06 From: NJ, you got a problem with that? Member No.: 711 Plane: F-2A Viper Zero |
why is it that all the follow ups of AC2 seem to be the same game with a few tweeks? because it works -------------------- looking for new image
"You will be watching mouth agape when that F-2 transforms into a giant robot complete with wrist lasers and samurai sword capable of cutting thru anything!!" |
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Jul 6 2008, 10:32 AM
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#6
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![]() Gliding on blessed wings ![]() ![]() ![]() ![]() Group: Members Posts: 1 157 Joined: 26-July 06 From: Spire Air Force Base Member No.: 1 065 Plane: S-32 Golden Eagle |
dude, u obviously aint played ace combat 6, coz thats nothing like the other games You obviously haven't either, since its story and physics have been copypasta'd from AC4. But Namco hasn't really had the competition to motivate them, either. -------------------- HEY PEOPLE! IT'S ERUSEA, ERUSIAN, ERUSIANS--SPELL IT CORRECTLY!
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Jul 6 2008, 11:32 AM
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#7
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![]() ISAF Ace ![]() ![]() ![]() ![]() ![]() Group: Senior Members Posts: 4 497 Joined: 9-February 06 From: Bakersfield California. Member No.: 67 Plane: F-14D Super Tomcat |
I agree that namdai can use a real swift kick in the butt to be motivated when they develop the next AC game. Even though the missions are recycled from pervious AC games, I still find them interesting and enjoyable. However I would like to see more offered like each time you played the campaign through the missions perameters and targets would change. I really wouldl ike to see a longer campaign that would allow to branch off to differentl ocations instead of the operations being in the same map area. Maybe allow for some maps to allow multipule operationsl ike in 6, but on others you would be able to choose different paths that might have you operating off a carrier for awhile or you'd work with land-based assets on another. I guess we'll just have to wait until they announce the next game.
Despite the disapointing storyline of AC6 overall is still a decent game. However I do hope the next one will have a 'MUCH' better storyline and offer maybe an online campaign would be a great way of changing the style of the series. This post has been edited by Tomcatter 503: Jul 6 2008, 11:33 AM -------------------- ![]() |
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Jul 5 2008, 01:57 PM











