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Feb 2 2008, 11:02 PM
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#1
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Trainee ![]() Group: Members Posts: 49 Joined: 23-December 07 Member No.: 4 793 |
There, I am going to call what we will see in Ace Combat 7
2 Platforms: 360 and PS3, yes, Namco likes their cash, and we will see xbox fanboys bitching about Namco's betrayal on them, and PS3 fanboys go yay.. anyway, you get the gist of it, another console war prior to the release. The game will have kickass trailers before it comes out, and for some reasons, the trailer is a lot more awesome than the game itself. Ace Combat 7 will feature 2 main factions: Country A (with a name similar to NATO/western nation names) Country X (with a name similar to warsaw/dictator/right wing nations) Premise of the story: Country X suffers from (pick at least one: natural disaster, civil unrest, economic panic, civil war, or trying to restore their old glory) and attacks the peaceful nation of Country A (which is heavily armed for some reasons) Country A goes OMGWTFBBQ and get steamrolled initially. The game will likely begin when country A's last standing military area/airfield/city coming under bomber/aerial attack, and you, a nameless pilot of country A will fend off that wave of attack. Then you start to kick asses. keep kicking asses for the next 5 missions. The missions will involve (butchering helpless ground units, giant air to air furball, mixed attacks etc.) (it is likely the player will be bothered by country x's first superweapon/elite squadron) Country X knows something is going very very bad for them, so they send out the rival ace squadron (in ACS.com fanboys' terms, that rival ace squadron will never beat our favorite hanky-sniffing Yellow 13) to eliminate the player's squadron. in around mission 7-9, the player will destroy a huge enemy target that involves either (a. burst missile b. chemical based laser. c. lots and lots of fire power. or d. more than one of the above). It is possible that the player will destroy the entire country x's ace squadron while he is at it as well. After this mission, the player will earn a nickname for themselves usually involves demon _________ or ______ demon, or just something very very evil. However, at around mission 13 or so, we will be told that not entire country x is evil! IT IS THEIR (A. dictator B. Corrupt government. C. another coup d'etat official. D. a third party)'s EVIL DOING! The last 3 missions or so will be dedicated to the elimination of such party's forces, while the enemies going "OH NOES IT'S THE ______ (insert player's evil nickname here)" Now comes the last mission. For some reasons, Country X still has a superweapon left aimed at country A (for some reasons, they were never smart enough to use it at the initial phase of the war) The player will engage the mission with epic kobayashi music playing on the background. As he attacks the giant fortress of doom, he'd realize the enemy engineers are not smart enough to just build a few slabs of concrete in front of the tunnel that houses the superweapon's weak point. The player will fly in that claustrophobic tunnel, and attack the weakpoint for massive damage. The player instantly becomes an instant national hero/savior/morning light, AWACS will give a big speech about (a. they should go home. b. heroes do exist. c. they finally did it or d. all of the above) while epic music plays on the background. The protagonist pilot will most likely be wearing a paperbag over his head and enjoy civilian life for the rest of his life. The end cutscene will involve "war is bad, m'kay?" and then shows a few feathers flutter down (at this point, acs kids will also assume the protagonist of Ace Combat 7 being Mobius 1) I am aware of that project aces will probably put in some batshit insane catchphrases. but those are way too random for my prediction. There, I have finished Ace Combat 7's design document. This post has been edited by Psycho_Who_hates_borders: Feb 3 2008, 06:09 PM |
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Feb 2 2008, 11:12 PM
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#2
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Trainee ![]() Group: Members Posts: 49 Joined: 23-December 07 Member No.: 4 793 |
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Feb 2 2008, 11:16 PM
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#3
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![]() ![]() ![]() ![]() ![]() Group: Members Posts: 1 443 Joined: 8-June 07 From: Member No.: 3 317 Squad: Plane: T.1A Hawk |
I'm sorry, that was intended for another topic.
But yeah, good work, I guess... This post has been edited by reido: Feb 2 2008, 11:16 PM -------------------- Anti-Life: loneliness + alienation + fear + despair + self-worth ÷ mockery ÷ condemnation ÷ misunderstanding x guilt x shame x failure x judgment n=y where y=hope and n=folly, love=lies, life=death, self=dark side |
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Feb 2 2008, 11:42 PM
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#4
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![]() Corrupt Mod ![]() ![]() ![]() Group: Global Moderators Posts: 742 Joined: 9-February 06 From: Oh yes, please. Member No.: 52 Squad: Sexy Time Plane: F-4E Phantom II |
I'm sorry, that was intended for another topic. But yeah, good work, I guess... What was that now? Anyway, that's a pretty nifty idea for the new game. -------------------- |
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Feb 3 2008, 12:51 AM
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#5
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![]() Advanced Pilot ![]() ![]() Group: Members Posts: 250 Joined: 16-June 07 From: Canada Member No.: 3 453 Squad: BPx-HC Plane: Su-35 Flanker-E |
There, I am going to call what we will see in Ace Combat 7 Ace Combat 7 will feature 2 main factions: Country A (with a name similar to NATO/western nation names) Country X (with a name similar to warsaw/dictator/right wing nations) Premise of the story: Country X suffers from (pick at least one: natural disaster, civil unrest, economic panic, civil war, or trying to restore their old glory) and attacks the peaceful nation of Country A (which is heavily armed for some reasons) Country A goes OMGWTFBBQ and get steamrolled initially. The game will likely begin when country A's last standing military area/airfield/city coming under bomber/aerial attack, and you, a nameless pilot of country A will fend off that wave of attack. Then you start to kick asses. keep kicking asses for the next 5 missions. The missions will involve (butchering helpless ground units, giant air to air furball, mixed attacks etc.) (it is likely the player will be bothered by country x's first superweapon/elite squadron) Country X knows something is going very very bad for them, so they send out the rival ace squadron (in ACS.com fanboys' terms, that rival ace squadron will never beat our favorite hanky-sniffing Yellow 13) to eliminate the player's squadron. in around mission 7-9, the player will destroy a huge enemy target that involves either (a. burst missile b. chemical based laser. c. lots and lots of fire power. or d. more than one of the above). It is possible that the player will destroy the entire country x's ace squadron while he is at it as well. After this mission, the player will earn a nickname for themselves usually involves demon _________ or ______ demon, or just something very very evil. However, at around mission 13 or so, we will be told that not entire country x is evil! IT IS THEIR (A. dictator B. Corrupt government. C. another coup d'etat official. D. a third party)'s EVIL DOING! The last 3 missions or so will be dedicated to the elimination of such party's forces, while the enemies going "OH NOES IT'S THE ______ (insert player's evil nickname here)" Now comes the last mission. For some reasons, Country X still has a superweapon left aimed at country A (for some reasons, they were never smart enough to use it at the initial phase of the war) The player will engage the mission with epic kobayashi music playing on the background. As he attacks the giant fortress of doom, he'd realize the enemy engineers are not smart enough to just build a few slabs of concrete in front of the tunnel that houses the superweapon's weak point. The player will fly in that claustrophobic tunnel, and attack the weakpoint for massive damage. The player instantly becomes an instant national hero/savior/morning light, AWACS will give a big speech about (a. they should go home. b. heroes to exist. c. they finally did it or d. all of the above) while epic music plays on the background. The end cutscene will involve "war is bad, m'kay?" and the involves a few feathers flutter down (at this point, acs kids will also assume the protagonist of Ace Combat 7 being Mobius 1) I am aware of that project aces will probably put in some batshit insane catchphrases. but those are way too random for my prediction. There, I have finished Ace Combat 7's design document. The most authoritative post on Ace Combat I have ever read. Period. This deserves to be pinned and closed for all future ACS members to read. -------------------- |
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Feb 3 2008, 05:16 AM
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#6
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![]() FFF Champion ![]() ![]() ![]() ![]() ![]() Group: Senior Members Posts: 2 440 Joined: 10-February 06 From: Good Ole' USA Member No.: 83 Squad: Ribbon Squadron Plane: F/A-18F Super Hornet |
Joke Topic is a Joke.
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Feb 3 2008, 07:22 AM
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#7
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Veteran ![]() ![]() Group: Members Posts: 401 Joined: 28-March 07 From: diving out of the sun Member No.: 2 697 Squad: CRUSADER SQUADRON XO Plane: F-22A Raptor |
Give us MIG's in this one!
-------------------- I'll fly my F-22 always!
Don't vote for people who'll weaken the military or take your gun away don't vote democrat. |
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Feb 3 2008, 09:29 AM
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#8
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Advanced Pilot ![]() ![]() Group: Members Posts: 340 Joined: 1-January 07 Member No.: 1 973 Squad: 345th Fighter Squadron "Lancers" Plane: F-14D Super Tomcat |
That document is sheer fail. Nowhere does it mention how idiotic the commanders of country A must be to allow themselves to say (a. station three aircraft carriers in narrow straits b. order their pilots NOT to shoot back c. Instruct the player to "prove you innocence on the battlefield" despite the fac tthat the player's been winning the war single-handedly).
You might want to update this thing as people think of more stuff. With any luck somebody in Namdai will see it and we won't have any more bureaucratic nonsense in our games. I was, of course, kidding about the document failing. This is comedy gold, man. Nice work! This post has been edited by Warbird: Feb 3 2008, 09:30 AM -------------------- ![]() ![]() |
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Feb 3 2008, 09:40 AM
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#9
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Trainee ![]() Group: Members Posts: 65 Joined: 19-June 07 Member No.: 3 513 Plane: F/A-18F Super Hornet |
YOU ARE AN ORACLE!!!!! how did you know that!!!! OMG HES A GOD!!!
Are you sure your not really one of the writers for the AC series!!!! This post has been edited by Redthunder768: Feb 3 2008, 09:41 AM -------------------- ![]() </center> |
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Feb 3 2008, 10:15 AM
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#10
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![]() Gliding on blessed wings ![]() ![]() ![]() ![]() Group: Members Posts: 1 156 Joined: 26-July 06 From: Spire Air Force Base Member No.: 1 065 Plane: S-32 Golden Eagle |
![]() Just sharin' de lulz. -------------------- HEY PEOPLE! IT'S ERUSEA, ERUSIAN, ERUSIANS--SPELL IT CORRECTLY!
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Feb 3 2008, 05:42 PM
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#11
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![]() MSSL Hit/Dodge: 71.20% / 98.53% ![]() ![]() ![]() ![]() Group: Moderators Posts: 1 882 Joined: 12-February 06 From: Maple, Ontario, Canada Member No.: 106 Squad: F.E.A.F. Plane: F-15S/MTD |
pic here Just sharin' de lulz. Yeah, but this one is the best yet! It absolutely needs to be used for the next AC! -------------------- Flavourless white cube. |
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Feb 3 2008, 08:55 PM
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#12
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![]() Expert ![]() ![]() ![]() Group: Members Posts: 504 Joined: 10-October 06 From: Gilbert, Arizona Member No.: 1 365 Squad: Lancers Plane: F/A-18F Super Hornet |
hey...
that plot sounds familiar... -------------------- |
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Feb 4 2008, 03:45 AM
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#13
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![]() JSAEW Commander ![]() ![]() ![]() ![]() ![]() Group: Global Moderators Posts: 3 494 Joined: 10-February 06 From: Moon Township, PA Member No.: 80 Squad: SH-MOD (JSAEW) Plane: F-14B Bombcat |
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Feb 4 2008, 04:19 AM
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#14
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![]() The Paint Ninja Has Returned! ![]() ![]() ![]() Group: Members Posts: 810 Joined: 24-August 07 From: Krutov AFB, Yuktobania Member No.: 4 165 Squad: 51st Mercenary Division Plane: F-15C Eagle |
LOL! That was downright hilarious, and pure truth too.
-------------------- Cthulhu |
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Feb 4 2008, 12:00 PM
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#15
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Pilot ![]() ![]() Group: Members Posts: 185 Joined: 9-March 06 From: Wellow, The Strangereal World Member No.: 283 Plane: X-02A Wyvern |
Great post, it really highlights how formulaic Ace Combat plotlines have gotten ever since AC04. This is why I am pushing for an AC3 style story next time if not an AC3 remake.
-------------------- "No man can touch me in the sky." ~ Lanner, Republic of Emmeria Air Force
![]() PSN ID: TimelessEnigma Gamertag: Timeless Enigma Ace Combat 7: Of Stars and Wings |
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Feb 5 2008, 07:10 AM
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#16
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Veteran ![]() ![]() Group: Members Posts: 358 Joined: 1-February 07 From: On your 6 Member No.: 2 216 Squad: Aquila Wing Crimson 62 Plane: CFA-44 Nosferatu |
There, I am going to call what we will see in Ace Combat 7 2 Platforms: 360 and PS3, yes, Namco likes their cash, and we will see xbox fanboys bitching about Namco's betrayal on them, and PS3 fanboys go yay.. anyway, you get the gist of it, another console war prior to the release. The game will have kickass trailers before it comes out, and for some reasons, the trailer is a lot more awesome than the game itself. Ace Combat 7 will feature 2 main factions: Country A (with a name similar to NATO/western nation names) Country X (with a name similar to warsaw/dictator/right wing nations) Premise of the story: Country X suffers from (pick at least one: natural disaster, civil unrest, economic panic, civil war, or trying to restore their old glory) and attacks the peaceful nation of Country A (which is heavily armed for some reasons) Country A goes OMGWTFBBQ and get steamrolled initially. The game will likely begin when country A's last standing military area/airfield/city coming under bomber/aerial attack, and you, a nameless pilot of country A will fend off that wave of attack. Then you start to kick asses. keep kicking asses for the next 5 missions. The missions will involve (butchering helpless ground units, giant air to air furball, mixed attacks etc.) (it is likely the player will be bothered by country x's first superweapon/elite squadron) Country X knows something is going very very bad for them, so they send out the rival ace squadron (in ACS.com fanboys' terms, that rival ace squadron will never beat our favorite hanky-sniffing Yellow 13) to eliminate the player's squadron. in around mission 7-9, the player will destroy a huge enemy target that involves either (a. burst missile b. chemical based laser. c. lots and lots of fire power. or d. more than one of the above). It is possible that the player will destroy the entire country x's ace squadron while he is at it as well. After this mission, the player will earn a nickname for themselves usually involves demon _________ or ______ demon, or just something very very evil. However, at around mission 13 or so, we will be told that not entire country x is evil! IT IS THEIR (A. dictator B. Corrupt government. C. another coup d'etat official. D. a third party)'s EVIL DOING! The last 3 missions or so will be dedicated to the elimination of such party's forces, while the enemies going "OH NOES IT'S THE ______ (insert player's evil nickname here)" Now comes the last mission. For some reasons, Country X still has a superweapon left aimed at country A (for some reasons, they were never smart enough to use it at the initial phase of the war) The player will engage the mission with epic kobayashi music playing on the background. As he attacks the giant fortress of doom, he'd realize the enemy engineers are not smart enough to just build a few slabs of concrete in front of the tunnel that houses the superweapon's weak point. The player will fly in that claustrophobic tunnel, and attack the weakpoint for massive damage. The player instantly becomes an instant national hero/savior/morning light, AWACS will give a big speech about (a. they should go home. b. heroes do exist. c. they finally did it or d. all of the above) while epic music plays on the background. The protagonist pilot will most likely be wearing a paperbag over his head and enjoy civilian life for the rest of his life. The end cutscene will involve "war is bad, m'kay?" and then shows a few feathers flutter down (at this point, acs kids will also assume the protagonist of Ace Combat 7 being Mobius 1) I am aware of that project aces will probably put in some batshit insane catchphrases. but those are way too random for my prediction. There, I have finished Ace Combat 7's design document. That the same frieking premise of ACZ and AC4 retarded noob -------------------- Proud member of the Aquila Wing as Blue 62Live every day as if it is your last,yesterday is done nothing can change that,Today is about the decisions you make, Tommorow may never come. |
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Feb 5 2008, 07:10 AM
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#17
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Veteran ![]() ![]() Group: Members Posts: 358 Joined: 1-February 07 From: On your 6 Member No.: 2 216 Squad: Aquila Wing Crimson 62 Plane: CFA-44 Nosferatu |
There, I am going to call what we will see in Ace Combat 7 2 Platforms: 360 and PS3, yes, Namco likes their cash, and we will see xbox fanboys bitching about Namco's betrayal on them, and PS3 fanboys go yay.. anyway, you get the gist of it, another console war prior to the release. The game will have kickass trailers before it comes out, and for some reasons, the trailer is a lot more awesome than the game itself. Ace Combat 7 will feature 2 main factions: Country A (with a name similar to NATO/western nation names) Country X (with a name similar to warsaw/dictator/right wing nations) Premise of the story: Country X suffers from (pick at least one: natural disaster, civil unrest, economic panic, civil war, or trying to restore their old glory) and attacks the peaceful nation of Country A (which is heavily armed for some reasons) Country A goes OMGWTFBBQ and get steamrolled initially. The game will likely begin when country A's last standing military area/airfield/city coming under bomber/aerial attack, and you, a nameless pilot of country A will fend off that wave of attack. Then you start to kick asses. keep kicking asses for the next 5 missions. The missions will involve (butchering helpless ground units, giant air to air furball, mixed attacks etc.) (it is likely the player will be bothered by country x's first superweapon/elite squadron) Country X knows something is going very very bad for them, so they send out the rival ace squadron (in ACS.com fanboys' terms, that rival ace squadron will never beat our favorite hanky-sniffing Yellow 13) to eliminate the player's squadron. in around mission 7-9, the player will destroy a huge enemy target that involves either (a. burst missile b. chemical based laser. c. lots and lots of fire power. or d. more than one of the above). It is possible that the player will destroy the entire country x's ace squadron while he is at it as well. After this mission, the player will earn a nickname for themselves usually involves demon _________ or ______ demon, or just something very very evil. However, at around mission 13 or so, we will be told that not entire country x is evil! IT IS THEIR (A. dictator B. Corrupt government. C. another coup d'etat official. D. a third party)'s EVIL DOING! The last 3 missions or so will be dedicated to the elimination of such party's forces, while the enemies going "OH NOES IT'S THE ______ (insert player's evil nickname here)" Now comes the last mission. For some reasons, Country X still has a superweapon left aimed at country A (for some reasons, they were never smart enough to use it at the initial phase of the war) The player will engage the mission with epic kobayashi music playing on the background. As he attacks the giant fortress of doom, he'd realize the enemy engineers are not smart enough to just build a few slabs of concrete in front of the tunnel that houses the superweapon's weak point. The player will fly in that claustrophobic tunnel, and attack the weakpoint for massive damage. The player instantly becomes an instant national hero/savior/morning light, AWACS will give a big speech about (a. they should go home. b. heroes do exist. c. they finally did it or d. all of the above) while epic music plays on the background. The protagonist pilot will most likely be wearing a paperbag over his head and enjoy civilian life for the rest of his life. The end cutscene will involve "war is bad, m'kay?" and then shows a few feathers flutter down (at this point, acs kids will also assume the protagonist of Ace Combat 7 being Mobius 1) I am aware of that project aces will probably put in some batshit insane catchphrases. but those are way too random for my prediction. There, I have finished Ace Combat 7's design document. That the same frieking premise of ACZ and AC4 retarded noob -------------------- Proud member of the Aquila Wing as Blue 62Live every day as if it is your last,yesterday is done nothing can change that,Today is about the decisions you make, Tommorow may never come. |
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Feb 5 2008, 07:43 AM
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#18
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Advanced Pilot ![]() ![]() Group: Members Posts: 340 Joined: 1-January 07 Member No.: 1 973 Squad: 345th Fighter Squadron "Lancers" Plane: F-14D Super Tomcat |
Uh, DOtS, he was making fun of the plot, dude, not seriously suggesting that the document actually function as the design document.
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Feb 5 2008, 07:53 AM
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#19
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Veteran ![]() ![]() Group: Members Posts: 401 Joined: 28-March 07 From: diving out of the sun Member No.: 2 697 Squad: CRUSADER SQUADRON XO Plane: F-22A Raptor |
I want the Mig-21,Mig-29,Mig-31 and Mig-25 flyable in the next AC
-------------------- I'll fly my F-22 always!
Don't vote for people who'll weaken the military or take your gun away don't vote democrat. |
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Feb 5 2008, 08:23 AM
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#20
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Trainee ![]() Group: Members Posts: 49 Joined: 23-December 07 Member No.: 4 793 |
That the same frieking premise of ACZ and AC4 retarded noob I like how retarded this post makes you sound. |
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Feb 2 2008, 11:02 PM













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Proud member of the Aquila Wing as Blue 62